Dynamic design is something that plays with the emotive core, makes us question so many things, but what it should do is also shift our perceptions. Overdrive is there to do that very thing. We understood that creating something so radical and eye catching would also create many questions. Our answers are simple; we wanted a chair that moved and created instant emotional connection.
We wanted a chair that made you appreciate isometric shaping and our range of materials. We wanted a chair that moved between the nuances of the contemporary world and that of fantasy. We wanted a chair that made you place it on that list of ‘if I could, I would.’ Overdrive is designed to provoke, so our question is, has it?